| drawFooter()=0 (defined in PLib::RenderMesh< T >) | PLib::RenderMesh< T > | [pure virtual] |
| drawHeader()=0 (defined in PLib::RenderMesh< T >) | PLib::RenderMesh< T > | [pure virtual] |
| drawTriangle(const SurfSample< T > &, const SurfSample< T > &, const SurfSample< T > &)=0 (defined in PLib::RenderMesh< T >) | PLib::RenderMesh< T > | [pure virtual] |
| screenProject(const HPoint_nD< T, 3 > &worldPt, Point_nD< T, 3 > &screenPt)=0 (defined in PLib::RenderMesh< T >) | PLib::RenderMesh< T > | [pure virtual] |
1.3.4