#include <nurbsSub.hh>
Public Methods | |
| SurfSample< T > & | operator= (const SurfSample< T > &s) |
| SurfSample () | |
Public Attributes | |
| Point_nD< T, 3 > | point |
| Point_nD< T, 3 > | normal |
| T | normLen |
| T | u |
| T | v |
Static Public Attributes | |
| T | epsilon |
A sample point from a surface adds information that are usefull for output routines: the value, the normal, and the texture mapping parametric value.
This class is based on code from the article "Tessellation of NURB Surfaces" by John W. Peterson, jp@blowfish.taligent.com in "Graphics Gems IV", Academic Press, 1994
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the copy operator.
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1.2.12 written by Dimitri van Heesch,
© 1997-2001