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Inheritance diagram for openvrml::material_node:
Public Member Functions | |
virtual | ~material_node ()=0 throw () |
Destroy. | |
virtual const material_node * | to_material () const throw () |
Cast to a material_node. | |
virtual material_node * | to_material () throw () |
Cast to a material_node. | |
virtual float | ambient_intensity () const=0 throw () |
Get the ambient intensity. | |
virtual const color & | diffuse_color () const=0 throw () |
Get the diffuse color. | |
virtual const color & | emissive_color () const=0 throw () |
Get the emissive color. | |
virtual float | shininess () const=0 throw () |
Get the shininess. | |
virtual const color & | specular_color () const=0 throw () |
Get the specular color. | |
virtual float | transparency () const=0 throw () |
Get the transparency. | |
Protected Member Functions | |
material_node (const node_type &type, const scope_ptr &scope) throw () | |
Construct. |
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Destroy.
Implemented in openvrml::vrml97_node::material_node. |
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Construct.
Reimplemented in openvrml::vrml97_node::material_node. |
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Get the ambient intensity.
Implemented in openvrml::vrml97_node::material_node. |
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Get the diffuse color.
Implemented in openvrml::vrml97_node::material_node. |
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Get the emissive color.
Implemented in openvrml::vrml97_node::material_node. |
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Get the shininess.
Implemented in openvrml::vrml97_node::material_node. |
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Get the specular color.
Implemented in openvrml::vrml97_node::material_node. |
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Cast to a material_node.
Reimplemented from openvrml::node. |
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Cast to a material_node.
Reimplemented from openvrml::node. |
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Get the transparency.
Implemented in openvrml::vrml97_node::material_node. |