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openvrml::transform_node Member List

This is the complete list of members for openvrml::transform_node, including all inherited members.
activate(double timestamp, bool over, bool active, double *p)=0openvrml::grouping_node [pure virtual]
add_eventout_is(const std::string &eventout_id, polled_eventout_value &eventout_value)openvrml::node
add_route(const std::string &from_eventout, const node_ptr &to_node, const std::string &to_eventin)openvrml::node
bounding_volume(const openvrml::bounding_volume &v)openvrml::node [virtual]
bounding_volume() constopenvrml::node [virtual]
bounding_volume_dirty(bool f)openvrml::node [virtual]
bounding_volume_dirty() constopenvrml::node [virtual]
child_node(const node_type &type, const scope_ptr &scope)openvrml::child_node [protected]
children() const=0openvrml::grouping_node [pure virtual]
delete_route(const std::string &from_eventout, const node_ptr &to_node, const std::string &to_eventin)openvrml::node
emit_event(const std::string &id, const field_value &value, double timestamp)openvrml::node [protected]
eventout(const std::string &id) constopenvrml::node
field(const std::string &id) constopenvrml::node
field(const std::string &id, const field_value &value)openvrml::node
grouping_node(const node_type &type, const scope_ptr &scope)openvrml::grouping_node [protected]
id() constopenvrml::node
id(const std::string &node_id)openvrml::node
initialize(openvrml::scene &scene, double timestamp)openvrml::node
modified() constopenvrml::node [virtual]
modified(bool value)openvrml::node
node(const node_type &type, const scope_ptr &scope)openvrml::node [protected]
print(std::ostream &out, size_t indent) constopenvrml::node
process_event(const std::string &id, const field_value &value, double timestamp)openvrml::node
relocate()openvrml::node
render(openvrml::viewer &viewer, rendering_context context)openvrml::node [virtual]
routes() constopenvrml::node
routes_t typedefopenvrml::node
scene() constopenvrml::node [inline]
scope() constopenvrml::node [inline]
shutdown(double timestamp)openvrml::node
to_anchor() constopenvrml::node [virtual]
to_appearance() constopenvrml::node [virtual]
to_appearance()openvrml::node [virtual]
to_audio_clip() constopenvrml::node [virtual]
to_child() constopenvrml::child_node [virtual]
to_child()openvrml::child_node [virtual]
to_color() constopenvrml::node [virtual]
to_color()openvrml::node [virtual]
to_coordinate() constopenvrml::node [virtual]
to_coordinate()openvrml::node [virtual]
to_cylinder_sensor() constopenvrml::node [virtual]
to_font_style() constopenvrml::node [virtual]
to_font_style()openvrml::node [virtual]
to_geometry() constopenvrml::node [virtual]
to_geometry()openvrml::node [virtual]
to_grouping() constopenvrml::grouping_node [virtual]
to_grouping()openvrml::grouping_node [virtual]
to_light() constopenvrml::node [virtual]
to_material() constopenvrml::node [virtual]
to_material()openvrml::node [virtual]
to_movie_texture() constopenvrml::node [virtual]
to_navigation_info() constopenvrml::node [virtual]
to_normal() constopenvrml::node [virtual]
to_normal()openvrml::node [virtual]
to_plane_sensor() constopenvrml::node [virtual]
to_point_light() constopenvrml::node [virtual]
to_script() constopenvrml::node [virtual]
to_script()openvrml::node [virtual]
to_sound_source() constopenvrml::node [virtual]
to_sound_source()openvrml::node [virtual]
to_sphere_sensor() constopenvrml::node [virtual]
to_spot_light() constopenvrml::node [virtual]
to_texture() constopenvrml::node [virtual]
to_texture()openvrml::node [virtual]
to_texture_coordinate() constopenvrml::node [virtual]
to_texture_coordinate()openvrml::node [virtual]
to_texture_transform() constopenvrml::node [virtual]
to_texture_transform()openvrml::node [virtual]
to_time_sensor() constopenvrml::node [virtual]
to_touch_sensor() constopenvrml::node [virtual]
to_transform() constopenvrml::transform_node [virtual]
to_transform()openvrml::transform_node [virtual]
to_viewpoint() constopenvrml::node [virtual]
to_viewpoint()openvrml::node [virtual]
transform() const=0openvrml::transform_node [pure virtual]
transform_node(const node_type &type, const scope_ptr &scope)openvrml::transform_node [protected]
typeopenvrml::node
~child_node()=0openvrml::child_node [pure virtual]
~grouping_node()=0openvrml::grouping_node [pure virtual]
~node()=0openvrml::node [pure virtual]
~transform_node()=0openvrml::transform_node [pure virtual]