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Inheritance diagram for openvrml::vrml97_node::abstract_child_node:
Public Member Functions | |
virtual | ~abstract_child_node ()=0 throw () |
Destroy. | |
Protected Member Functions | |
abstract_child_node (const node_type &type, const scope_ptr &scope) | |
Construct. |
VRML97 defines "child" nodes as those that may occur at the root of the scene, in the "children" field of a Group, Transform, Anchor, or Billboard node, in the "level" field of a LOD node, or in the "choice" field of a Switch node.
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Destroy.
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Construct.
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