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00001 #ifndef COIN_SOPRIMITIVEVERTEX_H 00002 #define COIN_SOPRIMITIVEVERTEX_H 00003 00004 /**************************************************************************\ 00005 * 00006 * This file is part of the Coin 3D visualization library. 00007 * Copyright (C) 1998-2004 by Systems in Motion. All rights reserved. 00008 * 00009 * This library is free software; you can redistribute it and/or 00010 * modify it under the terms of the GNU General Public License 00011 * ("GPL") version 2 as published by the Free Software Foundation. 00012 * See the file LICENSE.GPL at the root directory of this source 00013 * distribution for additional information about the GNU GPL. 00014 * 00015 * For using Coin with software that can not be combined with the GNU 00016 * GPL, and for taking advantage of the additional benefits of our 00017 * support services, please contact Systems in Motion about acquiring 00018 * a Coin Professional Edition License. 00019 * 00020 * See <URL:http://www.coin3d.org/> for more information. 00021 * 00022 * Systems in Motion, Teknobyen, Abels Gate 5, 7030 Trondheim, NORWAY. 00023 * <URL:http://www.sim.no/>. 00024 * 00025 \**************************************************************************/ 00026 00027 #include <Inventor/SbVec2f.h> 00028 #include <Inventor/SbVec3f.h> 00029 #include <Inventor/SbVec4f.h> 00030 00031 00032 class SoDetail; 00033 00034 class COIN_DLL_API SoPrimitiveVertex { 00035 public: 00036 SoPrimitiveVertex(void); 00037 SoPrimitiveVertex(const SoPrimitiveVertex & pv); 00038 ~SoPrimitiveVertex(); 00039 const SbVec3f & getPoint(void) const; 00040 const SbVec3f & getNormal(void) const; 00041 const SbVec4f & getTextureCoords(void) const; 00042 int getMaterialIndex(void) const; 00043 const SoDetail * getDetail(void) const; 00044 SoPrimitiveVertex & operator =(const SoPrimitiveVertex & pv); 00045 00046 void setPoint(const SbVec3f & point); 00047 void setNormal(const SbVec3f & normal); 00048 void setTextureCoords(const SbVec2f & texcoords); 00049 void setTextureCoords(const SbVec3f & texcoords); 00050 void setTextureCoords(const SbVec4f & texcoords); 00051 00052 void setMaterialIndex(const int index); 00053 void setDetail(SoDetail * const detail); 00054 00055 00056 private: 00057 SbVec3f point; 00058 SbVec3f normal; 00059 SbVec4f textureCoords; 00060 int materialIndex; 00061 SoDetail * detail; 00062 }; 00063 00064 #endif // !COIN_SOPRIMITIVEVERTEX_H
Copyright © 1998-2003 by Systems in Motion AS. All rights reserved.
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