00001 #ifndef COIN_SOCYLINDER_H
00002 #define COIN_SOCYLINDER_H
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00027 #include <Inventor/nodes/SoSubNode.h>
00028 #include <Inventor/nodes/SoShape.h>
00029 #include <Inventor/fields/SoSFFloat.h>
00030 #include <Inventor/fields/SoSFBitMask.h>
00031
00032 class COIN_DLL_API SoCylinder : public SoShape {
00033 typedef SoShape inherited;
00034
00035 SO_NODE_HEADER(SoCylinder);
00036
00037 public:
00038 static void initClass(void);
00039 SoCylinder(void);
00040
00041 enum Part {
00042 SIDES = 0x1,
00043 TOP = 0x2,
00044 BOTTOM = 0x4,
00045 ALL = SIDES|TOP|BOTTOM
00046 };
00047
00048 SoSFFloat radius;
00049 SoSFFloat height;
00050 SoSFBitMask parts;
00051
00052 void addPart(SoCylinder::Part part);
00053 void removePart(SoCylinder::Part part);
00054 SbBool hasPart(SoCylinder::Part part) const;
00055
00056 virtual void rayPick(SoRayPickAction * action);
00057 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
00058 virtual void GLRender(SoGLRenderAction * action);
00059
00060 protected:
00061 virtual ~SoCylinder();
00062
00063 virtual void generatePrimitives(SoAction * action);
00064 virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center);
00065 };
00066
00067 #endif // !COIN_SOCYLINDER_H