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Game.h

00001 // This file may be redistributed and modified only under the terms of
00002 // the GNU Lesser General Public License (See COPYING for details).
00003 // Copyright 2000-2001 Stefanus Du Toit and Alistair Riddoch.
00004 // Automatically generated using gen_cc.py.
00005 
00006 #ifndef ATLAS_OBJECTS_ENTITY_GAME_H
00007 #define ATLAS_OBJECTS_ENTITY_GAME_H
00008 
00009 #include <Atlas/Objects/Entity/AdminEntity.h>
00010 
00011 
00012 namespace Atlas { namespace Objects { namespace Entity { 
00013 
00019 class Game : public AdminEntity
00020 {
00021 public:
00023     Game();
00024   protected:
00025     Game(const std::string&,const std::string&);
00026   public:
00028     virtual ~Game();
00029 
00031     static Game Instantiate();
00032 
00033 protected:
00034 
00035 };
00036 
00037 } } } // namespace Atlas::Objects::Entity
00038 
00039 #endif // ATLAS_OBJECTS_ENTITY_GAME_H

Copyright 2000 the respective authors.

This document is licensed under the terms of the GNU Free Documentation License and may be freely distributed under the conditions given by this license.