dox/Common/vtkVoxel.h
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#ifndef __vtkVoxel_h
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#define __vtkVoxel_h
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#include "vtkCell3D.h"
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class vtkLine;
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class vtkPixel;
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00038 class VTK_COMMON_EXPORT vtkVoxel :
public vtkCell3D
00039 {
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public:
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static vtkVoxel *
New();
00042 vtkTypeRevisionMacro(vtkVoxel,
vtkCell3D);
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virtual void GetEdgePoints(
int edgeId,
int* &pts);
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virtual void GetFacePoints(
int faceId,
int* &pts);
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virtual double *
GetParametricCoords();
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00053 int GetCellType() {
return VTK_VOXEL;}
00054 int GetCellDimension() {
return 3;}
00055 int GetNumberOfEdges() {
return 12;}
00056 int GetNumberOfFaces() {
return 6;}
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vtkCell *
GetEdge(
int edgeId);
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vtkCell *
GetFace(
int faceId);
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int CellBoundary(
int subId,
double pcoords[3],
vtkIdList *pts);
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void Contour(
double value,
vtkDataArray *cellScalars,
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vtkPointLocator *locator,
vtkCellArray *verts,
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vtkCellArray *lines,
vtkCellArray *polys,
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vtkPointData *inPd,
vtkPointData *outPd,
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vtkCellData *inCd,
vtkIdType cellId,
vtkCellData *outCd);
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int EvaluatePosition(
double x[3],
double* closestPoint,
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int& subId,
double pcoords[3],
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double& dist2,
double *weights);
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void EvaluateLocation(
int& subId,
double pcoords[3],
double x[3],
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double *weights);
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int IntersectWithLine(
double p1[3],
double p2[3],
double tol,
double& t,
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double x[3],
double pcoords[3],
int& subId);
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int Triangulate(
int index,
vtkIdList *ptIds,
vtkPoints *pts);
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void Derivatives(
int subId,
double pcoords[3],
double *values,
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int dim,
double *derivs);
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static void InterpolationFunctions(
double pcoords[3],
double weights[8]);
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static void InterpolationDerivs(
double pcoords[3],
double derivs[24]);
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static int *GetEdgeArray(
int edgeId);
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static int *GetFaceArray(
int faceId);
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protected:
00086 vtkVoxel();
00087 ~vtkVoxel();
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00089 vtkLine *Line;
00090 vtkPixel *Pixel;
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private:
00093 vtkVoxel(
const vtkVoxel&);
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void operator=(
const vtkVoxel&);
00095 };
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#endif
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