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#ifndef __vtkTextureMapToCylinder_h
00052
#define __vtkTextureMapToCylinder_h
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#include "vtkDataSetToDataSetFilter.h"
00055
00056 class VTK_GRAPHICS_EXPORT vtkTextureMapToCylinder :
public vtkDataSetToDataSetFilter
00057 {
00058
public:
00059 vtkTypeRevisionMacro(vtkTextureMapToCylinder,
vtkDataSetToDataSetFilter);
00060
void PrintSelf(ostream& os,
vtkIndent indent);
00061
00065
static vtkTextureMapToCylinder *
New();
00066
00068
00069 vtkSetVector3Macro(Point1,
double);
00070 vtkGetVectorMacro(Point1,
double,3);
00072
00074
00075 vtkSetVector3Macro(Point2,
double);
00076 vtkGetVectorMacro(Point2,
double,3);
00078
00080
00082 vtkSetMacro(AutomaticCylinderGeneration,
int);
00083 vtkGetMacro(AutomaticCylinderGeneration,
int);
00084 vtkBooleanMacro(AutomaticCylinderGeneration,
int);
00086
00088
00092 vtkSetMacro(PreventSeam,
int);
00093 vtkGetMacro(PreventSeam,
int);
00094 vtkBooleanMacro(PreventSeam,
int);
00096
00097
protected:
00098 vtkTextureMapToCylinder();
00099 ~vtkTextureMapToCylinder() {};
00100
00101
void Execute();
00102
00103 double Point1[3];
00104 double Point2[3];
00105 int AutomaticCylinderGeneration;
00106 int PreventSeam;
00107
00108
private:
00109 vtkTextureMapToCylinder(
const vtkTextureMapToCylinder&);
00110
void operator=(
const vtkTextureMapToCylinder&);
00111 };
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#endif
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