dox/Common/vtkSphericalTransform.h
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#ifndef __vtkSphericalTransform_h
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#define __vtkSphericalTransform_h
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#include "vtkWarpTransform.h"
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00039 class VTK_COMMON_EXPORT vtkSphericalTransform :
public vtkWarpTransform
00040 {
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public:
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static vtkSphericalTransform *
New();
00043 vtkTypeRevisionMacro(vtkSphericalTransform,
vtkWarpTransform);
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virtual void PrintSelf(ostream& os,
vtkIndent indent);
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vtkAbstractTransform *
MakeTransform();
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protected:
00050 vtkSphericalTransform();
00051 ~vtkSphericalTransform();
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void InternalDeepCopy(
vtkAbstractTransform *transform);
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void ForwardTransformPoint(
const float in[3],
float out[3]);
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void ForwardTransformPoint(
const double in[3],
double out[3]);
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void ForwardTransformDerivative(
const float in[3],
float out[3],
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float derivative[3][3]);
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void ForwardTransformDerivative(
const double in[3],
double out[3],
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double derivative[3][3]);
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void InverseTransformPoint(
const float in[3],
float out[3]);
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void InverseTransformPoint(
const double in[3],
double out[3]);
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void InverseTransformDerivative(
const float in[3],
float out[3],
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float derivative[3][3]);
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void InverseTransformDerivative(
const double in[3],
double out[3],
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double derivative[3][3]);
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private:
00076 vtkSphericalTransform(
const vtkSphericalTransform&);
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void operator=(
const vtkSphericalTransform&);
00078 };
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#endif
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