dox/Rendering/vtkInteractorStyleTrackballCamera.h
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#ifndef __vtkInteractorStyleTrackballCamera_h
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#define __vtkInteractorStyleTrackballCamera_h
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#include "vtkInteractorStyle.h"
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00049 class VTK_RENDERING_EXPORT vtkInteractorStyleTrackballCamera :
public vtkInteractorStyle
00050 {
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public:
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static vtkInteractorStyleTrackballCamera *
New();
00053 vtkTypeRevisionMacro(vtkInteractorStyleTrackballCamera,
vtkInteractorStyle);
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void PrintSelf(ostream& os,
vtkIndent indent);
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virtual void OnMouseMove();
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virtual void OnLeftButtonDown();
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virtual void OnLeftButtonUp();
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virtual void OnMiddleButtonDown();
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virtual void OnMiddleButtonUp();
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virtual void OnRightButtonDown();
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virtual void OnRightButtonUp();
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virtual void Rotate();
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virtual void Spin();
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virtual void Pan();
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virtual void Dolly();
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protected:
00078 vtkInteractorStyleTrackballCamera();
00079 ~vtkInteractorStyleTrackballCamera();
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00081 float MotionFactor;
00082
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private:
00084 vtkInteractorStyleTrackballCamera(
const vtkInteractorStyleTrackballCamera&);
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void operator=(
const vtkInteractorStyleTrackballCamera&);
00086 };
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#endif