#include <vtkImageActor.h>
Inheritance diagram for vtkImageActor:
vtkImageActor is used to render an image in a 3D scene. The image is placed at the origin of the image, and its size is controlled by the image dimensions and image spacing. The orientation of the image is orthogonal to one of the x-y-z axes depending on which plane the image is defined in. vtkImageActor duplicates the functionality of combinations of other VTK classes in a convenient, single class.
Definition at line 53 of file vtkImageActor.h.
Public Types | |
typedef vtkProp | Superclass |
Public Member Functions | |
virtual const char * | GetClassName () |
virtual int | IsA (const char *type) |
void | PrintSelf (ostream &os, vtkIndent indent) |
int | GetSliceNumber () |
int | GetZSlice () |
int | GetWholeZMin () |
int | GetWholeZMax () |
virtual void | SetInput (vtkImageData *) |
virtual vtkImageData * | GetInput () |
virtual int | GetInterpolate () |
virtual void | SetInterpolate (int) |
virtual void | InterpolateOn () |
virtual void | InterpolateOff () |
void | SetDisplayExtent (int extent[6]) |
void | SetDisplayExtent (int minX, int maxX, int minY, int maxY, int minZ, int maxZ) |
void | GetDisplayExtent (int extent[6]) |
int * | GetDisplayExtent () |
float * | GetBounds () |
void | GetBounds (float bounds[6]) |
int | RenderOpaqueGeometry (vtkViewport *viewport) |
virtual void | Load (vtkRenderer *) |
void | SetZSlice (int z) |
Static Public Member Functions | |
int | IsTypeOf (const char *type) |
vtkImageActor * | SafeDownCast (vtkObject *o) |
vtkImageActor * | New () |
Protected Member Functions | |
vtkImageActor () | |
~vtkImageActor () | |
Protected Attributes | |
int | Interpolate |
vtkImageData * | Input |
int | DisplayExtent [6] |
float | Bounds [6] |
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Reimplemented from vtkProp.
Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor. Definition at line 56 of file vtkImageActor.h. |
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Reimplemented from vtkProp.
Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor.
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Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h. Reimplemented from vtkProp.
Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor.
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeRevisionMacro found in vtkSetGet.h. Reimplemented from vtkProp.
Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor.
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Reimplemented from vtkProp.
Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor.
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes. Reimplemented from vtkProp.
Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor.
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Instantiate the image actor. Reimplemented from vtkObject.
Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor.
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Set/Get the image data input for the image actor. |
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Set/Get the image data input for the image actor. |
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Turn on/off linear interpolation of the image when rendering. |
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Turn on/off linear interpolation of the image when rendering. |
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Turn on/off linear interpolation of the image when rendering. |
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Turn on/off linear interpolation of the image when rendering. |
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The image extent is generally set explicitly, but if not set it will be determined from the input image data. |
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The image extent is generally set explicitly, but if not set it will be determined from the input image data. |
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The image extent is generally set explicitly, but if not set it will be determined from the input image data. |
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The image extent is generally set explicitly, but if not set it will be determined from the input image data. Definition at line 82 of file vtkImageActor.h. |
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Get the bounds of this image actor. Either copy the bounds into a user provided array or return a pointer to an array. In either case the boudns is expressed as a 6-vector (xmin,xmax, ymin,ymax, zmin,zmax). Reimplemented from vtkProp.
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Get the bounds of this image actor. Either copy the bounds into a user provided array or return a pointer to an array. In either case the boudns is expressed as a 6-vector (xmin,xmax, ymin,ymax, zmin,zmax). |
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Return a slice number computed from the display extent. |
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WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Support the standard render methods. int RenderTranslucentGeometry(vtkViewport *viewport); Reimplemented from vtkProp.
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WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THIS METHOD OUTSIDE OF THE RENDERING PROCESS Support the standard render methods. int RenderTranslucentGeometry(vtkViewport *viewport); Reimplemented in vtkMesaImageActor, and vtkOpenGLImageActor. Definition at line 103 of file vtkImageActor.h. |
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Set/Get the current slice number. The axis Z in ZSlice does not necessarily have any relation to the z axis of the data on disk. It is simply the axis orthogonal to the x,y, display plane. GetWholeZMax and Min are convenience methods for obtaining the number of slices that can be displayed. Again the number of slices is in reference to the display z axis, which is not necessarily the z axis on disk. (due to reformatting etc) Definition at line 115 of file vtkImageActor.h. |
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Definition at line 121 of file vtkImageActor.h. |
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Definition at line 129 of file vtkImageActor.h. |
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Definition at line 130 of file vtkImageActor.h. |
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Definition at line 131 of file vtkImageActor.h. |
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Definition at line 132 of file vtkImageActor.h. |