fixed_arm.h
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#ifndef FIXED_ARM_H
00036
#define FIXED_ARM_H
00037
00038 #define SHR(a,shift) ((a) >> (shift))
00039 #define SHL(a,shift) ((a) << (shift))
00040
00041 #define SATURATE(x,a) ((x)>(a) ? (a) : (x)<-(a) ? -(a) : (x))
00042
00043
00044 #define ADD16(a,b) ((short)((short)(a)+(short)(b)))
00045 #define SUB16(a,b) ((a)-(b))
00046 #define ADD32(a,b) ((a)+(b))
00047 #define SUB32(a,b) ((a)-(b))
00048 #define ADD64(a,b) ((a)+(b))
00049
00050 #define PSHR(a,shift) (SHR((a)+(1<<((shift)-1)),shift))
00051
00052
00053 #define MULT16_16_16(a,b) (((short)(a))*((short)(b)))
00054
00055
static inline spx_word32_t MULT16_16(
spx_word16_t x,
spx_word16_t y) {
00056
int res;
00057
asm (
"smulbb %0,%1,%2;\n"
00058 :
"=&r"(res)
00059 :
"%r"(x),
"r"(y));
00060
return(res);
00061 }
00062
00063
static inline spx_word32_t MAC16_16(
spx_word32_t a,
spx_word16_t x,
spx_word32_t y) {
00064
int res;
00065
asm (
"smlabb %0,%1,%2,%3;\n"
00066 :
"=&r"(res)
00067 :
"%r"(x),
"r"(y),
"r"(a));
00068
return(res);
00069 }
00070
00071 #define MULT16_32_Q12(a,b) ADD32(MULT16_16((a),SHR((b),12)), SHR(MULT16_16((a),((b)&0x00000fff)),12))
00072 #define MULT16_32_Q13(a,b) ADD32(MULT16_16((a),SHR((b),13)), SHR(MULT16_16((a),((b)&0x00001fff)),13))
00073 #define MULT16_32_Q14(a,b) ADD32(MULT16_16((a),SHR((b),14)), SHR(MULT16_16((a),((b)&0x00003fff)),14))
00074
00075
static inline spx_word32_t MULT16_32_Q15(
spx_word16_t x,
spx_word32_t y) {
00076
int res;
00077
asm (
"smulwb %0,%1,%2;\n"
00078 :
"=&r"(res)
00079 :
"%r"(y<<1),
"r"(x));
00080
return(res);
00081 }
00082
static inline spx_word32_t MAC16_32_Q15(
spx_word32_t a,
spx_word16_t x,
spx_word32_t y) {
00083
int res;
00084
asm (
"smlawb %0,%1,%2,%3;\n"
00085 :
"=&r"(res)
00086 :
"%r"(y<<1),
"r"(x),
"r"(a));
00087
return(res);
00088 }
00089
static inline spx_word32_t MULT16_32_Q11(
spx_word16_t x,
spx_word32_t y) {
00090
int res;
00091
asm (
"smulwb %0,%1,%2;\n"
00092 :
"=&r"(res)
00093 :
"%r"(y<<5),
"r"(x));
00094
return(res);
00095 }
00096
static inline spx_word32_t MAC16_32_Q11(
spx_word32_t a,
spx_word16_t x,
spx_word32_t y) {
00097
int res;
00098
asm (
"smlawb %0,%1,%2,%3;\n"
00099 :
"=&r"(res)
00100 :
"%r"(y<<5),
"r"(x),
"r"(a));
00101
return(res);
00102 }
00103
00104 #define MAC16_16_Q11(c,a,b) (ADD32((c),SHR(MULT16_16((a),(b)),11)))
00105
00106 #define MULT16_16_Q11(a,b) (SHR(MULT16_16((a),(b)),11))
00107 #define MULT16_16_Q13(a,b) (SHR(MULT16_16((a),(b)),13))
00108 #define MULT16_16_Q14(a,b) (SHR(MULT16_16((a),(b)),14))
00109 #define MULT16_16_Q15(a,b) (SHR(MULT16_16((a),(b)),15))
00110
00111 #define MULT16_16_P13(a,b) (SHR(ADD32(4096,MULT16_16((a),(b))),13))
00112 #define MULT16_16_P14(a,b) (SHR(ADD32(8192,MULT16_16((a),(b))),14))
00113 #define MULT16_16_P15(a,b) (SHR(ADD32(16384,MULT16_16((a),(b))),15))
00114
00115 #define MUL_16_32_R15(a,bh,bl) ADD32(MULT16_16((a),(bh)), SHR(MULT16_16((a),(bl)),15))
00116
00117
00118
00119 #define DIV32_16(a,b) ((short)(((signed int)(a))/((short)(b))))
00120 #define DIV32(a,b) (((signed int)(a))/((signed int)(b)))
00121
00122
00123
00124
#endif
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