class PSMTP |
A TCP/IP socket for the Simple Mail Transfer Protocol.
Construction
Overrides from class PObject
Overrides from class PChannel
Channel establish functions
Information functions
Reading functions
Writing functions
Miscellaneous functions
Error functions
Run Time Type functions
I/O functions
Comparison functions
A TCP/IP socket for the Simple Mail Transfer Protocol.When acting as a client, the procedure is to make the connection to a remote server, then to send a message using the following procedure: <PRE><CODE> PSMTPClient mail("mailserver"); if (mail.IsOpen()) { mail.BeginMessage("Me@here.com.au", "Fred@somwhere.com"); mail.Write(myMessage); if (!mail.EndMessage()) PError << "Mail send failed." << endl; } else PError << "Mail conection failed." << endl; </PRE></CODE>
When acting as a server, a descendant class would be created to override at least the <A>LookUpName()</A> and <A>HandleMessage()</A> functions. Other functions may be overridden for further enhancement to the sockets capabilities, but these two will give a basic SMTP server functionality.
The server socket thread would continuously call the <A>ProcessMessage()</A> function until it returns FALSE. This will then call the appropriate virtual function on parsing the SMTP protocol.
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