// Copyright (c) 2003 David Muse
// See the COPYING file for more information.

#ifndef RUDIMENTS_ENVIRONMENT_H
#define RUDIMENTS_ENVIRONMENT_H

#include <rudiments/private/environmentincludes.h>

// The environment class provides methods for accessing and manipulating
// environment variables.

class environment {
        public:
                        ~environment();

                char    *getValue(const char *variable) const;
                        // Returns the value of "variable".
                bool    setValue(const char *variable, const char *value);
                        // Sets the value of "variable" to "value",
                        // Overwriting any value that "variable" previously
                        // had.
                        // Returns true on success and false on failure.
                void    remove(const char *variable);
                        // Removes "variable" from the environment.

        #include <rudiments/private/environment.h>

};

#endif