G3DFogInfo Class Reference
[3D]
Extra information for vertex fogging.
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#include <graph3d.h>
Public Attributes | |
float | r |
Color. | |
float | g |
Color. | |
float | b |
Color. | |
float | intensity |
Intensity (== density * thickness). |
Detailed Description
Extra information for vertex fogging.
Definition at line 425 of file graph3d.h.
Member Data Documentation
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Color.
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Color.
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Intensity (== density * thickness). The second intensity value is always 0 and is put there to make it easier for 3D implementations to just use the two values below as a coordinate in a texture of 64*1. |
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Color.
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The documentation for this class was generated from the following file:
- ivideo/graph3d.h
Generated for Crystal Space by doxygen 1.2.18