iengine/movable.h
Go to the documentation of this file.00001 /* 00002 Copyright (C) 2000-2001 by Jorrit Tyberghein 00003 00004 This library is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU Library General Public 00006 License as published by the Free Software Foundation; either 00007 version 2 of the License, or (at your option) any later version. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public 00015 License along with this library; if not, write to the Free 00016 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00017 */ 00018 00019 #ifndef __CS_IENGINE_MOVABLE_H__ 00020 #define __CS_IENGINE_MOVABLE_H__ 00021 00028 #include "csutil/scf.h" 00029 #include "csgeom/transfrm.h" 00030 00031 class csVector3; 00032 class csMatrix3; 00033 struct iSector; 00034 struct iMovable; 00035 struct iSectorList; 00036 00037 SCF_VERSION (iMovableListener, 0, 0, 1); 00038 00043 struct iMovableListener : public iBase 00044 { 00049 virtual void MovableChanged (iMovable* movable) = 0; 00051 virtual void MovableDestroyed (iMovable* movable) = 0; 00052 }; 00053 00054 SCF_VERSION (iMovable, 0, 1, 2); 00055 00083 struct iMovable : public iBase 00084 { 00089 virtual iMovable* GetParent () const = 0; 00095 virtual void SetParent (iMovable* parent) = 0; 00096 00106 virtual void SetSector (iSector* sector) = 0; 00107 00116 virtual void ClearSectors () = 0; 00117 00130 virtual iSectorList* GetSectors () = 0; 00131 00135 virtual bool InSector () const = 0; 00136 00147 virtual void SetPosition (iSector* home, const csVector3& v) = 0; 00148 00159 virtual void SetPosition (const csVector3& v) = 0; 00160 00169 virtual const csVector3& GetPosition () const = 0; 00170 00176 virtual const csVector3 GetFullPosition () const = 0; 00177 00192 virtual void SetTransform (const csMatrix3& matrix) = 0; 00193 00207 virtual void SetTransform (const csReversibleTransform& t) = 0; 00208 00219 virtual csReversibleTransform& GetTransform () = 0; 00220 00225 virtual csReversibleTransform GetFullTransform () const = 0; 00226 00237 virtual void MovePosition (const csVector3& v) = 0; 00238 00246 virtual void Transform (const csMatrix3& matrix) = 0; 00247 00253 virtual void AddListener (iMovableListener* listener) = 0; 00254 00258 virtual void RemoveListener (iMovableListener* listener) = 0; 00259 00271 virtual void UpdateMove () = 0; 00272 00278 virtual long GetUpdateNumber () const = 0; 00279 00296 virtual bool IsTransformIdentity () const = 0; 00297 00306 virtual bool IsFullTransformIdentity () const = 0; 00307 00317 virtual void TransformIdentity () = 0; 00318 }; 00319 00322 #endif // __CS_IENGINE_MOVABLE_H__
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