imesh/genmesh.h
00001 /* 00002 Copyright (C) 2002 by Jorrit Tyberghein 00003 00004 This library is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU Library General Public 00006 License as published by the Free Software Foundation; either 00007 version 2 of the License, or (at your option) any later version. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public 00015 License along with this library; if not, write to the Free 00016 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00017 */ 00018 00019 #ifndef __CS_IMESH_GENMESH_H__ 00020 #define __CS_IMESH_GENMESH_H__ 00021 00022 #include "csutil/scf.h" 00023 #include "ivideo/rndbuf.h" 00024 00025 class csVector3; 00026 class csVector2; 00027 class csColor; 00028 class csBox3; 00029 struct csTriangle; 00030 00031 struct iMaterialWrapper; 00032 00033 SCF_VERSION (iGeneralMeshState, 0, 0, 3); 00034 00052 struct iGeneralMeshState : public iBase 00053 { 00055 virtual void SetMaterialWrapper (iMaterialWrapper* material) = 0; 00057 virtual iMaterialWrapper* GetMaterialWrapper () const = 0; 00059 virtual void SetMixMode (uint mode) = 0; 00061 virtual uint GetMixMode () const = 0; 00062 00064 virtual void SetLighting (bool l) = 0; 00066 virtual bool IsLighting () const = 0; 00068 virtual void SetColor (const csColor& col) = 0; 00070 virtual const csColor& GetColor () const = 0; 00076 virtual void SetManualColors (bool m) = 0; 00078 virtual bool IsManualColors () const = 0; 00083 virtual void SetShadowCasting (bool m) = 0; 00085 virtual bool IsShadowCasting () const = 0; 00094 virtual void SetShadowReceiving (bool m) = 0; 00096 virtual bool IsShadowReceiving () const = 0; 00097 }; 00098 00099 SCF_VERSION (iGeneralFactoryState, 0, 1, 0); 00100 00126 struct iGeneralFactoryState : public iGeneralMeshState 00127 { 00129 virtual void SetVertexCount (int n) = 0; 00131 virtual int GetVertexCount () const = 0; 00137 virtual csVector3* GetVertices () = 0; 00143 virtual csVector2* GetTexels () = 0; 00151 virtual csVector3* GetNormals () = 0; 00152 00154 virtual void SetTriangleCount (int n) = 0; 00156 virtual int GetTriangleCount () const = 0; 00162 virtual csTriangle* GetTriangles () = 0; 00169 virtual csColor* GetColors () = 0; 00170 00177 virtual void Invalidate () = 0; 00178 00182 virtual void CalculateNormals () = 0; 00183 00189 virtual void GenerateBox (const csBox3& box) = 0; 00190 00196 virtual void SetBack2Front (bool b2f) = 0; 00197 00201 virtual bool IsBack2Front () const = 0; 00202 00207 virtual bool AddRenderBuffer (const char *name, 00208 csRenderBufferComponentType component_type, int component_size) = 0; 00209 00214 virtual bool SetRenderBufferComponent (const char *name, int index, 00215 int component, float value) = 0; 00216 virtual bool SetRenderBufferComponent (const char *name, int index, 00217 int component, int value) = 0; 00218 00223 virtual bool SetRenderBuffer (const char *name, float *value) = 0; 00224 virtual bool SetRenderBuffer (const char *name, int *value) = 0; 00225 }; 00226 00227 #endif // __CS_IMESH_GENMESH_H__ 00228
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