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4.2.3 Command Line options

Walktest takes the name of a map to load as a command line parameter. If this is given as a full VFS path, the map file called `world' in that directory is loaded.

If there is no initial `/' character, `/lev/' is stuck on the front. If there is no map specified at all, `/lev/flarge' is assumed, so the default map is `/lev/flarge/world'. (This is almost true--the default path is specified in `/data/config/walktest.cfg').

Many of these command line options are of specialised or limited use.

Win32-specific options:

-[no]console
Create a debug console (default = yes).

Options for WalkTest:

-exec=<script>
Execute given script at startup. In this case, the entire script is run. If you run a script from within Walktest once it is running, the script is run one line per frame.

By default, `/data/config/autoexec.cfg' is executed. This defines key bindings which take effect when not in console mode.

-[no]stats
Statistics (default 'nostats'). This can also be enabled using a Console command.
-[no]colldet
Collision detection system (default 'colldet').
-[no]logo
Draw logo (default 'logo'). This controls display of the Crystal Space logo in the top right of the display.
-regions
Load every map in a separate region (default off).
-dupes
Check for duplicate objects in multiple maps (default off).
-prepare
After loading, pre-prepare all things (default off).
-infinite
Special infinite level generation (ignores map file!).
-bots
Allow random generation of bots.

Options for Crystal Space 3D Engine:

-fov=<val>
Field of Vision (0).
-[no]rad
Pseudo-radiosity system (no). The entire Radiosity system is disabled currently, and will probably be replaced when the new renderer becomes the default.
-reflect=<val>
Max number of reflections for radiosity (2).
-[no]relight
Force/inhibit recalculation of lightmaps (no) This must be used the first time a map is run, and if there have been enough changes to the geometry to require all the lightmaps to be recalculated. For a large map, this can take a long time. The generated lightmaps are cached in the directory containing the `world' map, but the engine nolonger automatically regenerates them if they are missing.
-lightqual=<val>
Lighting quality (3).
-[no]radstep
Enable radiosity step-by-step (no). The radiosity system is currently disabled.

Options for Win32 OpenGL 2D graphics driver for Crystal Space:

-depth=<val>
Display depth (16).
-[no]fs
Fullscreen if available (no).
-mode=<val>
Window size or resolution (640x480).

General options:

-help
Display a help message.
-video=<s>
The 3D rendering driver (opengl, software, ...).
-canvas=<s>
The 2D canvas driver (asciiart, x2d, ...)
-plugin=<s>
Load this plugin after all others.
-verbose
Be more verbose; print better diagnostic messages.


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