csDirtyAccessArray< T > Class Template Reference
An automatically growing array of objects. More...
#include <garray.h>
Inheritance diagram for csDirtyAccessArray< T >:

Public Methods | |
csDirtyAccessArray (int ilimit=0, int ithreshold=0) | |
Initialize object to hold initially 'ilimit' elements, and increase storage by 'ithreshold' each time the upper bound is exceeded. | |
T * | GetArray () |
Get the pointer to the start of the array. | |
const T * | GetArray () const |
Get the pointer to the start of the array. | |
T * | GetArrayCopy () |
Get a copy of the array. |
Detailed Description
template<class T>
class csDirtyAccessArray< T >
An automatically growing array of objects.
The only difference with csArray is that this class allows you to get the address of the internal array. This is of course dangerous so use of this class should be restricted.
The main use of this class is when you absolutely need access to the internal array that is in this class. This can be useful if you want to access some external module (like OpenGL).
Definition at line 46 of file garray.h.
Constructor & Destructor Documentation
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Initialize object to hold initially 'ilimit' elements, and increase storage by 'ithreshold' each time the upper bound is exceeded.
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Member Function Documentation
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Get the pointer to the start of the array.
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Get the pointer to the start of the array.
Definition at line 73 of file garray.h. Referenced by csTriangleMesh::GetTriangles(). |
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Get a copy of the array. The caller is responsible for deleting this with 'delete[]'. Returns 0 if there are no items in the array. |
The documentation for this class was generated from the following file:
- csutil/garray.h
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