Specifies the [filename] to use when iconified, overriding any icon the app itself might provide. NoIcon turns this off. The default is to use the app's supplied icon or the icon specified with the WM_NAME of "Unknown" or "*".
Disables icon from being visible when window is iconifyed. That causes window to simply disappear when the app is iconified. Refer to the EXAMPLES below for a method to make all icons disappear.
Specifies a MyStyle to be used for this window when it has the keyboard focus. If style is unspecified, the default focus style will be used instead (see FWindowStyle, below).
Specifies a MyStyle to be used for this window when it does not have the keyboard focus, and is not sticky. If style is unspecified, the default unfocus style will be used instead (see UWindowStyle, below).
Specifies a MyStyle to be used for this window when it does not have the keyboard focus, and is sticky. If style is unspecified, the default sticky style will be used instead (see SWindowStyle, below).
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This will set the window to accept input focus. The is the default for all windows.
This will set the window to refuse any input focus. Focus will turn this setting off. This is off by default.
Specifies that afterstep should not put a title bar decoration on the app. The is off by default.
Specifies that afterstep should put a title bar decoration on the app. The is the default.
Specifies that the app window will not display the "low bar" decoration. This also removes the ability to resize windows with the resize handles on the "low bar" ends. The default is Handles implicitly for all windows.
Specifies that the app window will display the "low bar" decoration. This also removes the ability to resize windows with the resize handles on the "low bar" ends. The is the default for all windows.
Specifing a number to each use of NoButton will cause that buttons be hidden from the title bar. Number should be the same as used in TitleButtons setting. The default is to display all buttons defined in the look.name file if the following conditions are met: there is a valid bitmap or pixmap specified for the button in the look.name file; and the button has not been forced not to display by the use of Motif WM hints specified by application.
Specifing a number to each use of Button will cause that buttons number to be displayed in the title bar. Number should be the same as used in TitleButtons setting. The default is to display all buttons defined in the look.name file if the following conditions are met: there is a valid bitmap or pixmap specified for the button in the look.name file; nd the button has not been forced not to display by the use of Motif WM hints specified by application.
Specifies that the app name will be omitted from both the internal Window List (default click of mouse buttons 2 & 3 on the root window), and the WinList(1) module bar. The default is WindowListHit implicitly for all windows.
Specifies that the app name will be shown on both the internal Window List (default click of mouse buttons 2 & 3 on the root window), and the WinList(1) module bar. This is the default implicitly for all windows.
Causes windows to be skipped over when the ChangeWindowUp, ChangeWindowDown or Warp (also called alt-tabbing) functions are invoked. This is disabled by default implicitly for all windows.
Enables window to be switched to using ChangeWindowUp, ChangeWindowDown or Warp (also called alt-tabbing) functions. This is the default implicitly for all windows.
Causes the app to start and immediately iconify itself to the IconBox. The default is StartNormal implicitly for all windows.
Disables the effects of StartIconic setting - window will not be iconifyed upon startup. This is the default
Specifies what layer this window should be in. layer may be any integer (positive, negative, or zero). Windows are grouped according to their layer, and may not be moved out of their layer. Windows in higher layers will be above windows in lower layers. By default, windows are placed in layer 0. StaysOnBack corresponds to Layer -1, and StaysOnTop corresponds to Layer 1.
Places window in Layer 1, making it go on TOP of most other windows. Default Layer is 0.
NOTE: deprecated, use Layer instead.
Places window in default Layer 0, disabling effects of StaysOnTop, StaysOnBack and Layer.
NOTE: deprecated, use Layer instead.
Places window in Layer -1, essentially forcing it to go under most other windows. Default Layer is 0.
NOTE: deprecated, use Layer instead.
Specifies that other windows should not be allowed to cover the app window. Prevents other windows from moving in front of (or behind) the app window. If SmartPlacement is specified in the feel file, windows will not be allowed to automatically place themselves over the app window, if possible. AllowCover turns off AvoidCover. The default is AllowCover.
Specifies that other windows should be allowed to cover the app window. Turns off AvoidCover. This is the default setting.
Causes the window titlebar to be placed vertically along the left side of the window, instead of horizontally across the top.
Causes the window titlebar to be placed horizontally on top of the window. This is the implicit default for all windows.
Causes the app window to stick to it's location for each desktop that becomes current, allowing the window to "follow" while changings desks/ views. The default is Slippery implicitly for all windows.
This is the default setting - windows stay on the desktop they were placed on, and do not "follow" viewport, when desk/view changes.
Specifying this in conjunction with NoHandles, sets the border width of a window to be width. A width of 0 causes no border. This option has no affect if not used with NoHandles. The default is 1 implicitly for all windows.
Specifies the width of the resize handles on the The default width is 8 pixels.
Causes the app window to start on the specified desk number. If SmartPlacement is used in the feel.name file, the window will appear on the specified desk number, but will require interaction to place it; unless it was called with geometry settings. Specific Viewports are also allowed, refer to them below. The default is StartsAnyWhere implicitly for all windows.
Specifies the coordinate along the x-axis that afterstep should place a window. This allows opening a window on a particular desk and view. number is measured in pixels and the screen resolution is the outline of a desk's particular boundaries; where it will then place it upon another desk or view. Combined with ViewportY, a window can be given geometry by afterstep and be placed in the desired desktop and view.
Specifies the coordinate along the y-axis that afterstep should place a window. This allows opening a window on a particular desk and view. number is measured in pixels and the screen resolution is the outline of a desk's particular boundaries; where it will then place it upon another desk or view. Combined with ViewportX, a window can be given geometry by afterstep and be placed in the desired desktop and view.
Upon startup window will be placed onto the current desktop. This is the implicit default setting for all windows.
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Specifies initial placement for the given window, to be used in absense of USPosition geometry (command line specified one). Default behaviour is to either do Random or Smart placement or let user drag window around. Any of the geometry values can be ommited, and either of position values could be negative, in which case it will be added to screen size, effectively allowing placement relative to right/bottom edge. Just like standard X geometry.
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See Also: Gravity type specification for further details.
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AfterStep version 2.00.beta5