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Classes | |
class | Gosu::Button |
Very lightweight class that identifies a button (keyboard, mouse or other device). More... | |
struct | Gosu::Touch |
Struct that saves information about a touch on the surface of a multi- touch device. More... | |
class | Gosu::Input |
Manages initialization and shutdown of the input system. More... | |
Namespaces | |
namespace | Gosu |
The library's main namespace. | |
Typedefs | |
typedef std::vector< Touch > | Gosu::Touches |
Functions | |
bool | Gosu::operator== (Button lhs, Button rhs) |
Tests whether two Buttons identify the same physical button. | |
bool | Gosu::operator!= (Button lhs, Button rhs) |
bool | Gosu::operator< (Button lhs, Button rhs) |
Definition in file Input.hpp.