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MAP DESIGN, DISPLAY, INPUT AND CAPTURE
Map display, input, and capture functions give users flexibility in
designing maps for display to graphics monitors. GRASS macros can be
built to run demos making use of these displays. Photos can also be
taken of the screen. On some systems, a screen dump can also be made,
to capture the displayed image and reformat it for output to a printer.
The display, input, and capture functions can be further categorized as
to whether they involve map display, input, or screen capture, and as to
whether they involve raster data, vector data, site data, text, or
screen graphics.
GRASS Programs
for Display, Input, Display Input Screen Capture
and Capture
***********************************************************************
- d.display d.rast.edit - d.savescreen
- d.rast - d.save
- d.his - p.ppm
Raster - d.rgb
- d.profile
- d.3d
- 3d.view.sh
- slide.show.sh
-----------------------------------------------------------------------
- d.display - d.display - d.savescreen
Vector - d.vect - v.digit - d.save
- d.vect.dlg - p.ppm
-----------------------------------------------------------------------
- d.display - d.savescreen
Sites - d.points - d.save
- d.sites - p.ppm
- d.icons
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- d.display - d.display - d.savescreen
- d.menu - d.menu - d.save
- d.text - d.font - p.ppm
Text - d.label - d.title
- d.labels
- d.paint.labels
- d.legend
- show.fonts.sh
-----------------------------------------------------------------------
- d.display - d.colors - d.savescreen
- d.scale - d.display - d.save
Screen - d.grid - d.colormode - p.ppm
Graphics - d.colortable
- d.graph
- d.mapgraph
- d.geodesic
- d.rhumbline
- d.histogram
- grass.logo.sh
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Automatically created on: Thu Jan 15 17:47:15 2004