_avatar | Eris::World | [protected] |
_characterID | Eris::World | [protected] |
_con | Eris::World | [protected] |
_efactories | Eris::World | [protected] |
_focused | Eris::World | [protected] |
_ieCache | Eris::World | [protected] |
_igID | Eris::World | [protected] |
_initialEntry | Eris::World | [protected] |
_lookup | Eris::World | [protected] |
_pendingInitialSight | Eris::World | [protected] |
_player | Eris::World | [protected] |
_root | Eris::World | [protected] |
_theWorld | Eris::World | [protected, static] |
Appearance | Eris::World | |
Avatar (defined in Eris::World) | Eris::World | [friend] |
create(const Atlas::Objects::Entity::GameEntity &ge) (defined in Eris::World) | Eris::World | [protected] |
createAvatar(long refno, const std::string &id="") (defined in Eris::World) | Eris::World | |
Destroyed | Eris::World | |
Disappearance | Eris::World | |
Entered | Eris::World | |
Entity (defined in Eris::World) | Eris::World | [friend] |
EntityCreate | Eris::World | |
EntityDelete | Eris::World | |
FactoryMap typedef (defined in Eris::World) | Eris::World | [protected] |
flush(Entity *e) | Eris::World | [protected] |
getConnection() const | Eris::World | [inline] |
getDispatcherID() const (defined in Eris::World) | Eris::World | [inline] |
getFocusedEntity() | Eris::World | [inline] |
getFocusedEntityID() | Eris::World | |
getPrimary() | Eris::World | [inline, static] |
getPrimaryAvatar() | Eris::World | [inline] |
getRootEntity() | Eris::World | |
Instance() | Eris::World | [inline, static] |
InvisibleEntityCache (defined in Eris::World) | Eris::World | [friend] |
isPendingInitialSight(const std::string &id) (defined in Eris::World) | Eris::World | [inline, protected] |
look(const std::string &id) (defined in Eris::World) | Eris::World | [protected] |
lookup(const std::string &id) | Eris::World | |
lookupTimeout(std::string id) (defined in Eris::World) | Eris::World | [protected] |
markInvisible(Entity *e) | Eris::World | [protected] |
markVisible(Entity *e) | Eris::World | [protected] |
netConnect() | Eris::World | [protected] |
recvAppear(const Atlas::Objects::Operation::Appearance &ap) (defined in Eris::World) | Eris::World | [protected] |
recvDisappear(const Atlas::Objects::Operation::Disappearance &ds) (defined in Eris::World) | Eris::World | [protected] |
recvErrorLook(const Atlas::Objects::Operation::Look &lk) (defined in Eris::World) | Eris::World | [protected] |
recvInfoCharacter(const Atlas::Objects::Operation::Info &ifo, const Atlas::Objects::Entity::GameEntity &character) (defined in Eris::World) | Eris::World | [protected] |
recvSightCreate(const Atlas::Objects::Operation::Create &cr, const Atlas::Objects::Entity::GameEntity &ent) (defined in Eris::World) | Eris::World | [protected] |
recvSightDelete(const Atlas::Objects::Operation::Delete &del) (defined in Eris::World) | Eris::World | [protected] |
recvSightMove(const Atlas::Objects::Operation::Move &mv) (defined in Eris::World) | Eris::World | [protected] |
recvSightObject(const Atlas::Objects::Operation::Sight &sight, const Atlas::Objects::Entity::GameEntity &ent) (defined in Eris::World) | Eris::World | [protected] |
recvSightSet(const Atlas::Objects::Operation::Set &set) (defined in Eris::World) | Eris::World | [protected] |
recvSoundTalk(const Atlas::Objects::Operation::Sound &snd, const Atlas::Objects::Operation::Talk &tk) (defined in Eris::World) | Eris::World | [protected] |
registerCallbacks() (defined in Eris::World) | Eris::World | [protected] |
registerFactory(Factory *f, unsigned int priority=1) | Eris::World | |
RootEntityChanged | Eris::World | |
setFocusedEntity(EntityPtr f) | Eris::World | |
setRootEntity(Entity *root) (defined in Eris::World) | Eris::World | [protected] |
tick() | Eris::World | |
unregisterFactory(Factory *f) | Eris::World | |
World(Player *p, Connection *c) (defined in Eris::World) | Eris::World | |
~World() (defined in Eris::World) | Eris::World | |