AddChild(iShaderBranch *c) | csMaterial | [inline, virtual] |
AddTextureLayer(iTextureWrapper *txtwrap, uint mode, float uscale, float vscale, float ushift, float vshift) | csMaterial | |
AddVariable(csShaderVariable *v) | csMaterial | [inline, virtual] |
csMaterial(csEngine *engine) | csMaterial | |
csMaterial(csEngine *engine, iTextureWrapper *txt) | csMaterial | |
DecRef()=0 | iBase | [pure virtual] |
GetAmbient() | csMaterial | |
GetDiffuse() | csMaterial | |
GetEffect() | csMaterial | [virtual] |
GetFlatColor() | csMaterial | |
GetFlatColor(csRGBpixel &oColor, bool useTextureMean=true) | csMaterial | [virtual] |
GetRefCount()=0 | iBase | [pure virtual] |
GetReflection() | csMaterial | |
GetReflection(float &oDiffuse, float &oAmbient, float &oReflection) | csMaterial | [virtual] |
GetShader(csStringID type) | csMaterial | [virtual] |
GetSymbolTable() | csMaterial | [inline, virtual] |
GetSymbolTable(int i) | csMaterial | [inline, virtual] |
GetTexture() | csMaterial | [virtual] |
GetTexture(csStringID name) | csMaterial | [virtual] |
GetTextureLayer(int idx) | csMaterial | [virtual] |
GetTextureLayerCount() | csMaterial | [virtual] |
GetTextureWrapper() const | csMaterial | [inline] |
GetTextureWrapper(csStringID name) | csMaterial | |
GetVariable(csStringID name) | csMaterial | [inline, virtual] |
IncRef()=0 | iBase | [pure virtual] |
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
QueryInterfaceSafe(iBase *ibase, scfInterfaceID iInterfaceID, int iVersion) | iBase | [inline, static] |
scfiMaterialEngine | csMaterial | |
SelectSymbolTable(int i) | csMaterial | [inline, virtual] |
SetAmbient(float val) | csMaterial | |
SetDiffuse(float val) | csMaterial | |
SetEffect(iEffectDefinition *ed) | csMaterial | [virtual] |
SetFlatColor(const csRGBcolor &col) | csMaterial | [virtual] |
SetReflection(float val) | csMaterial | |
SetReflection(float oDiffuse, float oAmbient, float oReflection) | csMaterial | [virtual] |
SetShader(csStringID type, iShaderWrapper *shader) | csMaterial | [virtual] |
SetTextureWrapper(iTextureWrapper *tex) | csMaterial | |
Visit() | csMaterial | |
~csMaterial() | csMaterial | [virtual] |