CalculateAtTime(float time)=0 | iPath | [pure virtual] |
DecRef()=0 | iBase | [pure virtual] |
GetCurrentIndex()=0 | iPath | [pure virtual] |
GetForwardVector(int idx, csVector3 &v)=0 | iPath | [pure virtual] |
GetInterpolatedForward(csVector3 &pos)=0 | iPath | [pure virtual] |
GetInterpolatedPosition(csVector3 &pos)=0 | iPath | [pure virtual] |
GetInterpolatedUp(csVector3 &pos)=0 | iPath | [pure virtual] |
GetPositionVector(int idx, csVector3 &v)=0 | iPath | [pure virtual] |
GetRefCount()=0 | iBase | [pure virtual] |
GetTime(int idx)=0 | iPath | [pure virtual] |
GetUpVector(int idx, csVector3 &v)=0 | iPath | [pure virtual] |
IncRef()=0 | iBase | [pure virtual] |
Length()=0 | iPath | [pure virtual] |
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
QueryInterfaceSafe(iBase *ibase, scfInterfaceID iInterfaceID, int iVersion) | iBase | [inline, static] |
SetForwardVector(int idx, const csVector3 &v)=0 | iPath | [pure virtual] |
SetForwardVectors(csVector3 *v)=0 | iPath | [pure virtual] |
SetPositionVector(int idx, const csVector3 &v)=0 | iPath | [pure virtual] |
SetPositionVectors(csVector3 *v)=0 | iPath | [pure virtual] |
SetTime(int idx, float t)=0 | iPath | [pure virtual] |
SetUpVector(int idx, const csVector3 &v)=0 | iPath | [pure virtual] |
SetUpVectors(csVector3 *v)=0 | iPath | [pure virtual] |