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iMovableListener Struct Reference
[Crystal Space 3D Engine]

Implement this class if you're interested in hearing about movable changes. More...

#include <movable.h>

Inheritance diagram for iMovableListener:

iBase List of all members.

Public Methods

virtual void MovableChanged (iMovable *movable)=0
 The movable has changed. More...

virtual void MovableDestroyed (iMovable *movable)=0
 The movable is about to be destroyed. More...


Detailed Description

Implement this class if you're interested in hearing about movable changes.

Definition at line 43 of file iengine/movable.h.


Member Function Documentation

virtual void iMovableListener::MovableChanged iMovable   movable [pure virtual]
 

The movable has changed.

This is called whenever something does UpdateMove() on the movable.

virtual void iMovableListener::MovableDestroyed iMovable   movable [pure virtual]
 

The movable is about to be destroyed.


The documentation for this struct was generated from the following file:
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