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iRegionList Struct Reference
[Crystal Space 3D Engine]

A list of region objects. More...

#include <region.h>

Inheritance diagram for iRegionList:

iBase List of all members.

Public Methods

virtual int GetCount () const=0
 Return the number of regions in this list. More...

virtual iRegionGet (int n) const=0
 Return a region by index. More...

virtual int Add (iRegion *obj)=0
 Add a region. More...

virtual bool Remove (iRegion *obj)=0
 Remove a region. More...

virtual bool Remove (int n)=0
 Remove the nth region. More...

virtual void RemoveAll ()=0
 Remove all regions. More...

virtual int Find (iRegion *obj) const=0
 Find a region and return its index. More...

virtual iRegionFindByName (const char *Name) const=0
 Find a region by name. More...


Detailed Description

A list of region objects.

Definition at line 116 of file iengine/region.h.


Member Function Documentation

virtual int iRegionList::Add iRegion   obj [pure virtual]
 

Add a region.

virtual int iRegionList::Find iRegion   obj const [pure virtual]
 

Find a region and return its index.

virtual iRegion* iRegionList::FindByName const char *    Name const [pure virtual]
 

Find a region by name.

virtual iRegion* iRegionList::Get int    n const [pure virtual]
 

Return a region by index.

virtual int iRegionList::GetCount   const [pure virtual]
 

Return the number of regions in this list.

virtual bool iRegionList::Remove int    n [pure virtual]
 

Remove the nth region.

virtual bool iRegionList::Remove iRegion   obj [pure virtual]
 

Remove a region.

virtual void iRegionList::RemoveAll   [pure virtual]
 

Remove all regions.


The documentation for this struct was generated from the following file:
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