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iNovaHalo Struct Reference
[Lighting]

This is a halo which resembles a nova. More...

#include <halo.h>

Inheritance diagram for iNovaHalo:

iBase csNovaHalo::NovaHalo List of all members.

Public Methods

virtual void SetRandomSeed (int s)=0
 Set random seed for generating the halo. More...

virtual int GetRandomSeed ()=0
 Get random seed. More...

virtual void SetSpokeCount (int s)=0
 Set the number of halo spokes. More...

virtual int GetSpokeCount ()=0
 Get the number of halo spokes. More...

virtual void SetRoundnessFactor (float r)=0
 Set the roundness factor. More...

virtual float GetRoundnessFactor ()=0
 Get the roundness factor. More...


Detailed Description

This is a halo which resembles a nova.

Definition at line 81 of file iengine/halo.h.


Member Function Documentation

virtual int iNovaHalo::GetRandomSeed   [pure virtual]
 

Get random seed.

Implemented in csNovaHalo::NovaHalo.

virtual float iNovaHalo::GetRoundnessFactor   [pure virtual]
 

Get the roundness factor.

Implemented in csNovaHalo::NovaHalo.

virtual int iNovaHalo::GetSpokeCount   [pure virtual]
 

Get the number of halo spokes.

Implemented in csNovaHalo::NovaHalo.

virtual void iNovaHalo::SetRandomSeed int    s [pure virtual]
 

Set random seed for generating the halo.

Implemented in csNovaHalo::NovaHalo.

virtual void iNovaHalo::SetRoundnessFactor float    r [pure virtual]
 

Set the roundness factor.

Implemented in csNovaHalo::NovaHalo.

virtual void iNovaHalo::SetSpokeCount int    s [pure virtual]
 

Set the number of halo spokes.

Implemented in csNovaHalo::NovaHalo.


The documentation for this struct was generated from the following file:
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