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Public API Reference |
#include <ifire.h>
Inheritance diagram for iFireTexture:
Public Methods | |
virtual void | SetPossibleBurn (int possburn)=0 |
Set animation parameter: possible burn (0..) Try possburn 3=wood,90=oil,255=max. More... | |
virtual int | GetPossibleBurn ()=0 |
Get possible burn. More... | |
virtual void | SetAdditionalBurn (int addburn)=0 |
Set animation parameter: additional burn (0..) Try addburn=1..5 or so. More... | |
virtual int | GetAdditionalBurn ()=0 |
Get additional burn. More... | |
virtual void | SetContinuedBurn (int contburn)=0 |
Set animation parameter: continued burn (0..) Try 80. More... | |
virtual int | GetContinuedBurn ()=0 |
Get continued burn. More... | |
virtual void | SetSmoothing (int smoothing)=0 |
Set animation parameter: smoothing factor (0..) Try 2. More... | |
virtual int | GetSmoothing ()=0 |
Get smoothing factor. More... | |
virtual void | SetExtinguish (int extinguish)=0 |
Set animation parameter: burning down param Try 3*256/height. More... | |
virtual int | GetExtinguish ()=0 |
Get burning down param. More... | |
virtual void | SetSingleFlameMode (bool enable)=0 |
Set single flame mode. More... | |
virtual bool | GetSingleFlameMode ()=0 |
Get single flame mode. More... | |
virtual void | SetHalfBase (int halfbase)=0 |
Set animation parameter: 1/2 size of flame base, from middle bottom sideways. More... | |
virtual int | GetHalfBase ()=0 |
Get 1/2 size of flame base. More... | |
virtual void | SetPostSmoothing (int amount)=0 |
Set whether to smooth the whole image again after calculating an iteration. More... | |
virtual int | GetPostSmoothing ()=0 |
Get post smoothing value. More... | |
virtual void | SetPalette (const csGradient gradient)=0 |
Set the colors used by the flame. More... |
Definition at line 41 of file ifire.h.
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Get additional burn.
Implemented in csProcFire. |
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Get continued burn.
Implemented in csProcFire. |
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Get burning down param.
Implemented in csProcFire. |
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Get 1/2 size of flame base.
Implemented in csProcFire. |
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Get possible burn.
Implemented in csProcFire. |
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Get post smoothing value.
Implemented in csProcFire. |
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Get single flame mode.
Implemented in csProcFire. |
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Get smoothing factor.
Implemented in csProcFire. |
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Set animation parameter: additional burn (0..) Try addburn=1..5 or so.
Implemented in csProcFire. |
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Set animation parameter: continued burn (0..) Try 80.
Implemented in csProcFire. |
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Set animation parameter: burning down param Try 3*256/height.
Implemented in csProcFire. |
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Set animation parameter: 1/2 size of flame base, from middle bottom sideways.
Implemented in csProcFire. |
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Set the colors used by the flame. Position 0 = darkest areas (background, actually), position 1 = brightest areas. Implemented in csProcFire. |
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Set animation parameter: possible burn (0..) Try possburn 3=wood,90=oil,255=max.
Implemented in csProcFire. |
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Set whether to smooth the whole image again after calculating an iteration.
Implemented in csProcFire. |
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Set single flame mode.
Implemented in csProcFire. |
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Set animation parameter: smoothing factor (0..) Try 2.
Implemented in csProcFire. |