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iProcTexture Struct Reference
[3D]

Interface to a texture factory. More...

#include <iproctex.h>

Inheritance diagram for iProcTexture:

iBase List of all members.

Public Methods

virtual bool GetAlwaysAnimate ()=0
 Get the 'always animate' flag. More...

virtual void SetAlwaysAnimate (bool enable)=0
 Set the 'always animate' flag. More...


Detailed Description

Interface to a texture factory.

Definition at line 38 of file iproctex.h.


Member Function Documentation

virtual bool iProcTexture::GetAlwaysAnimate   [pure virtual]
 

Get the 'always animate' flag.

virtual void iProcTexture::SetAlwaysAnimate bool    enable [pure virtual]
 

Set the 'always animate' flag.


The documentation for this struct was generated from the following file:
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