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iRenderBufferSource Struct Reference
[3D]
This interface is implemented by meshes, and exposes a call for the renderer to use to fetch vertex data.
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#include <rndbuf.h>
Inheritance diagram for iRenderBufferSource:
List of all members.
Detailed Description
This interface is implemented by meshes, and exposes a call for the renderer to use to fetch vertex data.
Definition at line 113 of file rndbuf.h.
Member Function Documentation
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