CreateFloorSprite(const csVector3 &pos, float w, float h)=0 | iIsoEngine | [pure virtual] |
CreateFrontSprite(const csVector3 &pos, float w, float h)=0 | iIsoEngine | [pure virtual] |
CreateLight()=0 | iIsoEngine | [pure virtual] |
CreateMaterialWrapper(const char *vfsfilename, const char *materialname)=0 | iIsoEngine | [pure virtual] |
CreateMeshFactory(const char *classId, const char *name)=0 | iIsoEngine | [pure virtual] |
CreateMeshFactory(const char *name)=0 | iIsoEngine | [pure virtual] |
CreateMeshSprite()=0 | iIsoEngine | [pure virtual] |
CreateSprite()=0 | iIsoEngine | [pure virtual] |
CreateView(iIsoWorld *world)=0 | iIsoEngine | [pure virtual] |
CreateWorld()=0 | iIsoEngine | [pure virtual] |
CreateXWallSprite(const csVector3 &pos, float w, float h)=0 | iIsoEngine | [pure virtual] |
CreateZWallSprite(const csVector3 &pos, float w, float h)=0 | iIsoEngine | [pure virtual] |
DecRef()=0 | iBase | [pure virtual] |
GetBeginDrawFlags() const=0 | iIsoEngine | [pure virtual] |
GetG2D() const=0 | iIsoEngine | [pure virtual] |
GetG3D() const=0 | iIsoEngine | [pure virtual] |
GetMaterialList()=0 | iIsoEngine | [pure virtual] |
GetMeshFactories()=0 | iIsoEngine | [pure virtual] |
GetObjectRegistry() const=0 | iIsoEngine | [pure virtual] |
GetRefCount()=0 | iBase | [pure virtual] |
GetTextureManager() const=0 | iIsoEngine | [pure virtual] |
IncRef()=0 | iBase | [pure virtual] |
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
QueryInterfaceSafe(iBase *ibase, scfInterfaceID iInterfaceID, int iVersion) | iBase | [inline, static] |