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00001 /* 00002 Copyright (C) 2002 by Anders Stenberg 00003 Written by Anders Stenberg 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Library General Public 00007 License as published by the Free Software Foundation; either 00008 version 2 of the License, or (at your option) any later version. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Library General Public License for more details. 00014 00015 You should have received a copy of the GNU Library General Public 00016 License along with this library; if not, write to the Free 00017 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00018 */ 00019 00020 #ifndef __CS_IVIDEO_EFFECTDEFINITION_H__ 00021 #define __CS_IVIDEO_EFFECTDEFINITION_H__ 00022 00031 #include "csutil/scf.h" 00032 #include "cstypes.h" 00033 #include "efvector4.h" 00034 00035 struct iEffectTechnique; 00036 00037 SCF_VERSION (iEffectDefinition, 0, 0, 1); 00038 00042 struct iEffectDefinition : public iBase 00043 { 00045 virtual csPtr<iEffectTechnique> CreateTechnique() = 0; 00047 virtual int GetTechniqueCount() = 0; 00049 virtual iEffectTechnique* GetTechnique (int technique) = 0; 00050 00052 virtual void SetName( const char* name ) = 0; 00054 virtual const char* GetName() = 0; 00055 00057 virtual float GetVariableFloat( int variableID ) = 0; 00059 virtual csEffectVector4 GetVariableVector4( int variableID ) = 0; 00061 virtual char GetVariableType( int variableID ) = 0; 00062 00064 virtual void SetVariableFloat( int variableID, float value ) = 0; 00066 virtual void SetVariableVector4( int variableID, csEffectVector4 value ) = 0; 00067 00069 virtual int GetVariableID(uint32 string, bool create = true) = 0; 00071 //virtual csBasicVector GetAllVariableNames() = 0; 00072 }; 00073 00076 #endif // __CS_IVIDEO_EFFECTDEFINITION_H__