AddedFogInfo() | csRenderView | [inline, virtual] |
AttachRenderContextData(void *key, iBase *data) | csRenderView | [virtual] |
CalculateFogMesh(const csTransform &tr_o2c, G3DTriangleMesh &mesh) | csRenderView | [virtual] |
CalculateFogMesh(const csTransform &tr_o2c, G3DPolygonMesh &mesh) | csRenderView | [virtual] |
CalculateFogPolygon(G3DPolygonDP &poly) | csRenderView | [virtual] |
CalculateFogPolygon(G3DPolygonDPFX &poly) | csRenderView | [virtual] |
ClipBBox(const csBox2 &sbox, const csBox3 &cbox, int &clip_portal, int &clip_plane, int &clip_z_plane) | csRenderView | [virtual] |
ClipBSphere(const csReversibleTransform &o2c, const csSphere &sphere, int &clip_portal, int &clip_plane, int &clip_z_plane) | csRenderView | [virtual] |
CreateNewCamera() | csRenderView | [virtual] |
CreateRenderContext() | csRenderView | [virtual] |
DecRef()=0 | iBase | [pure virtual] |
DeleteRenderContextData(void *key) | csRenderView | [virtual] |
FindRenderContextData(void *key) | csRenderView | [virtual] |
GetCamera() | csRenderView | [inline, virtual] |
GetClipper() | csRenderView | [inline, virtual] |
GetClipPlane(csPlane3 &pl) | csRenderView | [inline, virtual] |
GetClipPlane() | csRenderView | [inline, virtual] |
GetEngine() | csRenderView | [inline, virtual] |
GetFirstFogInfo() | csRenderView | [inline, virtual] |
GetFrustum(float &lx, float &rx, float &ty, float &by) | csRenderView | [inline, virtual] |
GetGraphics2D() | csRenderView | [inline, virtual] |
GetGraphics3D() | csRenderView | [inline, virtual] |
GetOriginalCamera() const | csRenderView | [inline, virtual] |
GetPortalPolygon() | csRenderView | [inline, virtual] |
GetPreviousSector() | csRenderView | [inline, virtual] |
GetRefCount()=0 | iBase | [pure virtual] |
GetRenderContext() | csRenderView | [inline, virtual] |
GetRenderRecursionLevel() | csRenderView | [inline, virtual] |
GetThisSector() | csRenderView | [inline, virtual] |
GetTopFrustum() | csRenderView | [inline, virtual] |
IncRef()=0 | iBase | [pure virtual] |
IsClipperRequired() | csRenderView | [inline, virtual] |
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
QueryInterfaceSafe(iBase *ibase, scfInterfaceID iInterfaceID, int iVersion) | iBase | [inline, static] |
ResetFogInfo() | csRenderView | [inline, virtual] |
RestoreRenderContext(csRenderContext *original) | csRenderView | [virtual] |
SetCamera(iCamera *camera) | csRenderView | |
SetClipper(iClipper2D *clip) | csRenderView | [virtual] |
SetClipPlane(const csPlane3 &p) | csRenderView | [inline, virtual] |
SetEngine(iEngine *engine) | csRenderView | |
SetFirstFogInfo(csFogInfo *fi) | csRenderView | [inline, virtual] |
SetFrustum(float lx, float rx, float ty, float by) | csRenderView | [virtual] |
SetOriginalCamera(iCamera *camera) | csRenderView | |
SetPortalPolygon(iPolygon3D *por) | csRenderView | [inline, virtual] |
SetPreviousSector(iSector *s) | csRenderView | [inline, virtual] |
SetRenderRecursionLevel(int rec) | csRenderView | [inline, virtual] |
SetThisSector(iSector *s) | csRenderView | [inline, virtual] |
TestBSphere(const csReversibleTransform &o2c, const csSphere &sphere) | csRenderView | [virtual] |
UseClipFrustum(bool u) | csRenderView | [inline, virtual] |
UseClipPlane(bool u) | csRenderView | [inline, virtual] |