DecRef()=0 | iBase | [pure virtual] |
GetRefCount()=0 | iBase | [pure virtual] |
IncRef()=0 | iBase | [pure virtual] |
LoadEffectFile(const char *filename)=0 | iLoader | [pure virtual] |
LoadImage(const char *Filename, int Format=CS_IMGFMT_INVALID)=0 | iLoader | [pure virtual] |
LoadLibraryFile(const char *filename, iRegion *region=0, bool curRegOnly=true)=0 | iLoader | [pure virtual] |
LoadMapFile(const char *filename, bool clearEngine=true, iRegion *region=0, bool curRegOnly=true, bool checkDupes=false)=0 | iLoader | [pure virtual] |
LoadMeshObject(const char *fname)=0 | iLoader | [pure virtual] |
LoadMeshObjectFactory(const char *fname)=0 | iLoader | [pure virtual] |
LoadSound(const char *fname)=0 | iLoader | [pure virtual] |
LoadSound(const char *name, const char *fname)=0 | iLoader | [pure virtual] |
LoadSoundData(const char *fname)=0 | iLoader | [pure virtual] |
LoadTexture(const char *Filename, int Flags=CS_TEXTURE_3D, iTextureManager *tm=0, iImage **image=0)=0 | iLoader | [pure virtual] |
LoadTexture(const char *Name, const char *FileName, int Flags=CS_TEXTURE_3D, iTextureManager *tm=0, bool reg=false, bool create_material=true)=0 | iLoader | [pure virtual] |
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
QueryInterfaceSafe(iBase *ibase, scfInterfaceID iInterfaceID, int iVersion) | iBase | [inline, static] |
ThreadedLoadMapFile(const char *filename, iRegion *region=0, bool curRegOnly=true, bool checkDupes=false)=0 | iLoader | [pure virtual] |