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movable.h

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00001 /*
00002     Copyright (C) 2000-2001 by Jorrit Tyberghein
00003 
00004     This library is free software; you can redistribute it and/or
00005     modify it under the terms of the GNU Library General Public
00006     License as published by the Free Software Foundation; either
00007     version 2 of the License, or (at your option) any later version.
00008 
00009     This library is distributed in the hope that it will be useful,
00010     but WITHOUT ANY WARRANTY; without even the implied warranty of
00011     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00012     Library General Public License for more details.
00013 
00014     You should have received a copy of the GNU Library General Public
00015     License along with this library; if not, write to the Free
00016     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00017 */
00018 
00019 #ifndef __CS_IENGINE_MOVABLE_H__
00020 #define __CS_IENGINE_MOVABLE_H__
00021 
00028 #include "csutil/scf.h"
00029 #include "csgeom/transfrm.h"
00030 
00031 class csVector3;
00032 class csMatrix3;
00033 struct iSector;
00034 struct iMovable;
00035 struct iSectorList;
00036 
00037 SCF_VERSION (iMovableListener, 0, 0, 1);
00038 
00043 struct iMovableListener : public iBase
00044 {
00049   virtual void MovableChanged (iMovable* movable) = 0;
00051   virtual void MovableDestroyed (iMovable* movable) = 0;
00052 };
00053 
00054 SCF_VERSION (iMovable, 0, 1, 2);
00055 
00072 struct iMovable : public iBase
00073 {
00078   virtual iMovable* GetParent () const = 0;
00084   virtual void SetParent (iMovable* parent) = 0;
00085 
00095   virtual void SetSector (iSector* sector) = 0;
00096 
00105   virtual void ClearSectors () = 0;
00106 
00119   virtual iSectorList* GetSectors () = 0;
00120 
00124   virtual bool InSector () const = 0;
00125 
00136   virtual void SetPosition (iSector* home, const csVector3& v) = 0;
00137 
00148   virtual void SetPosition (const csVector3& v) = 0;
00149 
00158   virtual const csVector3& GetPosition () const = 0;
00159 
00165   virtual const csVector3 GetFullPosition () const = 0;
00166 
00181   virtual void SetTransform (const csMatrix3& matrix) = 0;
00182 
00196   virtual void SetTransform (const csReversibleTransform& t) = 0;
00197 
00208   virtual csReversibleTransform& GetTransform () = 0;
00209 
00214   virtual csReversibleTransform GetFullTransform () const = 0;
00215 
00226   virtual void MovePosition (const csVector3& v) = 0;
00227 
00235   virtual void Transform (const csMatrix3& matrix) = 0;
00236 
00242   virtual void AddListener (iMovableListener* listener) = 0;
00243 
00247   virtual void RemoveListener (iMovableListener* listener) = 0;
00248 
00260   virtual void UpdateMove () = 0;
00261 
00267   virtual long GetUpdateNumber () const = 0;
00268 
00285   virtual bool IsTransformIdentity () const = 0;
00286 
00295   virtual bool IsFullTransformIdentity () const = 0;
00296 
00306   virtual void TransformIdentity () = 0;
00307 };
00308 
00311 #endif // __CS_IENGINE_MOVABLE_H__

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