![]() |
Public API Reference |
ComputeNewIntensity(csTicks ElapsedTime, float &hintensity, bool halo_vis) | csLightHalo | |
csLightHalo(csLight *iLight, iHalo *iHandle) | csLightHalo | |
Handle | csLightHalo | |
IsVisible(csEngine const &engine, csVector3 &v) | csLightHalo | |
LastTime | csLightHalo | |
Light | csLightHalo | |
Process(csTicks ElapsedTime, csEngine const &) | csLightHalo | [virtual] |
~csLightHalo() | csLightHalo | [virtual] |