CompressVertices()=0 | iThingFactoryState | [pure virtual] |
CreatePolygon(const char *iName=0)=0 | iThingFactoryState | [pure virtual] |
CreateVertex(const csVector3 &vt)=0 | iThingFactoryState | [pure virtual] |
DecRef()=0 | iBase | [pure virtual] |
DeleteVertex(int idx)=0 | iThingFactoryState | [pure virtual] |
DeleteVertices(int from, int to)=0 | iThingFactoryState | [pure virtual] |
FindPolygonIndex(iPolygon3DStatic *polygon) const=0 | iThingFactoryState | [pure virtual] |
GetCosinusFactor() const=0 | iThingFactoryState | [pure virtual] |
GetFlags()=0 | iThingFactoryState | [pure virtual] |
GetNormals()=0 | iThingFactoryState | [pure virtual] |
GetPolygon(int idx)=0 | iThingFactoryState | [pure virtual] |
GetPolygon(const char *name)=0 | iThingFactoryState | [pure virtual] |
GetPolygonCount()=0 | iThingFactoryState | [pure virtual] |
GetPortal(int idx) const=0 | iThingFactoryState | [pure virtual] |
GetPortalCount() const=0 | iThingFactoryState | [pure virtual] |
GetPortalPolygon(int idx) const=0 | iThingFactoryState | [pure virtual] |
GetPrivateObject()=0 | iThingFactoryState | [pure virtual] |
GetRefCount()=0 | iBase | [pure virtual] |
GetSmoothingFlag()=0 | iThingFactoryState | [pure virtual] |
GetVertex(int idx) const=0 | iThingFactoryState | [pure virtual] |
GetVertexCount() const=0 | iThingFactoryState | [pure virtual] |
GetVertices() const=0 | iThingFactoryState | [pure virtual] |
IncRef()=0 | iBase | [pure virtual] |
IntersectSegment(const csVector3 &start, const csVector3 &end, csVector3 &isect, float *pr=0, bool only_portals=false)=0 | iThingFactoryState | [pure virtual] |
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
QueryInterfaceSafe(iBase *ibase, scfInterfaceID iInterfaceID, int iVersion) | iBase | [inline, static] |
RemovePolygon(int idx)=0 | iThingFactoryState | [pure virtual] |
RemovePolygons()=0 | iThingFactoryState | [pure virtual] |
SetCosinusFactor(float cosfact)=0 | iThingFactoryState | [pure virtual] |
SetSmoothingFlag(bool smoothing)=0 | iThingFactoryState | [pure virtual] |
SetVertex(int idx, const csVector3 &vt)=0 | iThingFactoryState | [pure virtual] |