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csFlareComponent Struct Reference

structure used to keep flare component information. More...

#include <halo.h>

List of all members.

Public Attributes

float position
 position, (0.= at light, 1.=center). More...

float width
 width and height (1.0 gives size of a normal halo). More...

float height
 width and height (1.0 gives size of a normal halo). More...

iMaterialWrapperimage
 visual image of component. More...

uint mixmode
 mixmode for drawing. More...

csFlareComponent * next
 next component to draw. More...


Detailed Description

structure used to keep flare component information.

Definition at line 136 of file csengine/halo.h.


Member Data Documentation

float csFlareComponent::height
 

width and height (1.0 gives size of a normal halo).

Definition at line 140 of file csengine/halo.h.

iMaterialWrapper* csFlareComponent::image
 

visual image of component.

Definition at line 142 of file csengine/halo.h.

uint csFlareComponent::mixmode
 

mixmode for drawing.

Definition at line 144 of file csengine/halo.h.

csFlareComponent* csFlareComponent::next
 

next component to draw.

Definition at line 146 of file csengine/halo.h.

float csFlareComponent::position
 

position, (0.= at light, 1.=center).

Definition at line 138 of file csengine/halo.h.

float csFlareComponent::width
 

width and height (1.0 gives size of a normal halo).

Definition at line 140 of file csengine/halo.h.


The documentation for this struct was generated from the following file:
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