AddAffectedLightingInfo(iLightingInfo *li) | csDynLight | |
ambient_blue | csLight | [static] |
ambient_green | csLight | [static] |
ambient_red | csLight | [static] |
attenuation | csLight | [protected] |
attenuationvec | csLight | [protected] |
CalculateAttenuationVector(int atttype, float radius=1.0f, float brightness=1.0f) | csLight | |
CalculateInfluenceRadius() | csLight | [protected] |
center | csLight | [protected] |
Children | csObject | [protected] |
color | csLight | [protected] |
csDynLight(float x, float y, float z, float dist, float red, float green, float blue) | csDynLight | |
csid | csObject | [protected] |
csLight(float x, float y, float z, float dist, float red, float green, float blue) | csLight | |
csObject(iBase *pParent=0) | csObject | |
csObject(csObject &o) | csObject | |
DecRef()=0 | iBase | [pure virtual] |
flags | csLight | |
GenerateUniqueID() | csLight | [protected] |
GetAttenuation() | csLight | [inline] |
GetAttenuationVector() | csLight | |
GetBrightnessAtDistance(float d) | csLight | |
GetCenter() | csLight | [inline] |
GetChild(int iInterfaceID, int iVersion, const char *Name=0, bool FirstName=false) const | csObject | [virtual] |
GetChild(const char *Name) const | csObject | [virtual] |
GetChildNode() const | csLight | [inline] |
GetColor() | csLight | [inline] |
GetDistanceForBrightness(float brightness, float &distance) | csLight | |
GetHalo() | csLight | [inline] |
GetID() const | csObject | [virtual] |
GetInfluenceRadius() | csLight | |
GetInfluenceRadiusSq() | csLight | |
GetIterator() | csObject | [virtual] |
GetLightID() | csLight | [inline] |
GetName() const | csObject | [virtual] |
GetObjectParent() const | csObject | [virtual] |
GetRefCount()=0 | iBase | [pure virtual] |
GetSector() const | csLight | [inline] |
halo | csLight | [protected] |
IncRef()=0 | iBase | [pure virtual] |
influenceIntensityFraction | csLight | [protected, static] |
influenceRadius | csLight | [protected] |
influenceRadiusSq | csLight | [protected] |
influenceValid | csLight | [protected] |
InitializeObject() | csObject | [protected] |
inv_dist | csLight | [protected] |
IsDynamic() const | csLight | [inline, virtual] |
light_cb_vector | csLight | [protected] |
lightnr | csLight | [protected] |
Name | csObject | [protected] |
ObjAdd(iObject *obj) | csObject | [virtual] |
ObjAddChildren(iObject *Parent) | csObject | [virtual] |
ObjRemove(iObject *obj) | csObject | [virtual] |
ObjRemoveAll() | csObject | [virtual] |
ParentObject | csObject | [protected] |
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
QueryInterfaceSafe(iBase *ibase, scfInterfaceID iInterfaceID, int iVersion) | iBase | [inline, static] |
RemoveAffectedLightingInfo(iLightingInfo *li) | csDynLight | |
scfiDynLight | csDynLight | |
scfiLight | csLight | |
sector | csLight | [protected] |
SetAttenuation(int a) | csLight | |
SetAttenuationVector(const csVector3 &pattenv) | csLight | |
SetCenter(const csVector3 &v) | csLight | |
SetChildNode(csKDTreeChild *childnode) | csLight | [inline] |
SetColor(const csColor &col) | csDynLight | [virtual] |
SetHalo(csHalo *Halo) | csLight | |
SetInfluenceRadius(float radius) | csLight | |
SetName(const char *iName) | csObject | [virtual] |
SetObjectParent(iObject *) | csObject | [virtual] |
SetSector(iSector *sector) | csLight | [virtual] |
Setup() | csDynLight | |
~csDynLight() | csDynLight | [virtual] |
~csLight() | csLight | [virtual] |
~csObject() | csObject | [virtual] |