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objmodel.h

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00001 /*
00002     Crystal Space 3D engine
00003     Copyright (C) 2002 by Jorrit Tyberghein
00004 
00005     This library is free software; you can redistribute it and/or
00006     modify it under the terms of the GNU Library General Public
00007     License as published by the Free Software Foundation; either
00008     version 2 of the License, or (at your option) any later version.
00009 
00010     This library is distributed in the hope that it will be useful,
00011     but WITHOUT ANY WARRANTY; without even the implied warranty of
00012     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013     Library General Public License for more details.
00014 
00015     You should have received a copy of the GNU Library General Public
00016     License along with this library; if not, write to the Free
00017     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00018 */
00019 
00020 #ifndef __CS_IGEOM_OBJMODEL_H__
00021 #define __CS_IGEOM_OBJMODEL_H__
00022 
00030 #include "csutil/scf.h"
00031 
00032 struct iPolygonMesh;
00033 struct iObjectModel;
00034 class csBox3;
00035 
00045 #define CS_BBOX_NORMAL 0
00046 
00051 #define CS_BBOX_ACCURATE 1
00052 
00058 #define CS_BBOX_MAX 2
00059 
00062 SCF_VERSION (iObjectModelListener, 0, 0, 1);
00063 
00068 struct iObjectModelListener : public iBase
00069 {
00071   virtual void ObjectModelChanged (iObjectModel* model) = 0;
00072 };
00073 
00074 SCF_VERSION (iObjectModel, 0, 3, 0);
00075 
00082 struct iObjectModel : public iBase
00083 {
00089   virtual long GetShapeNumber () const = 0;
00090 
00095   virtual iPolygonMesh* GetPolygonMeshBase () = 0;
00096 
00102   virtual iPolygonMesh* GetPolygonMeshColldet () = 0;
00103 
00113   virtual void SetPolygonMeshColldet (iPolygonMesh* polymesh) = 0;
00114 
00125   virtual iPolygonMesh* GetPolygonMeshViscull () = 0;
00126 
00136   virtual void SetPolygonMeshViscull (iPolygonMesh* polymesh) = 0;
00137 
00146   virtual iPolygonMesh* GetPolygonMeshShadows () = 0;
00147 
00157   virtual void SetPolygonMeshShadows (iPolygonMesh* polymesh) = 0;
00158 
00167   virtual csPtr<iPolygonMesh> CreateLowerDetailPolygonMesh (float detail) = 0;
00168 
00185   virtual void GetObjectBoundingBox (csBox3& bbox,
00186         int type = CS_BBOX_NORMAL) = 0;
00187 
00191   virtual void GetRadius (csVector3& radius, csVector3& center) = 0;
00192 
00197   virtual void AddListener (iObjectModelListener* listener) = 0;
00198 
00202   virtual void RemoveListener (iObjectModelListener* listener) = 0;
00203 };
00204 
00207 #endif // __CS_IGEOM_OBJMODEL_H__
00208 

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