AddCounter(const char *countername, int amount=1)=0 | iBugPlug | [pure virtual] |
AddCounterEnum(const char *countername, int enumval, int amount=1)=0 | iBugPlug | [pure virtual] |
CheckDebugSector() const=0 | iBugPlug | [pure virtual] |
CheckDebugView() const=0 | iBugPlug | [pure virtual] |
DebugSectorBox(const csBox3 &box, float r, float g, float b, const char *name=0, iMeshObject *mesh=0)=0 | iBugPlug | [pure virtual] |
DebugSectorTriangle(const csVector3 &s1, const csVector3 &s2, const csVector3 &s3, float r, float g, float b)=0 | iBugPlug | [pure virtual] |
DebugViewBox(int i1, int i2)=0 | iBugPlug | [pure virtual] |
DebugViewBoxCount() const=0 | iBugPlug | [pure virtual] |
DebugViewClearScreen(bool cs)=0 | iBugPlug | [pure virtual] |
DebugViewGetBox(int i, int &i1, int &i2) const=0 | iBugPlug | [pure virtual] |
DebugViewGetLine(int i, int &i1, int &i2) const=0 | iBugPlug | [pure virtual] |
DebugViewGetPoint(int i) const=0 | iBugPlug | [pure virtual] |
DebugViewLine(int i1, int i2)=0 | iBugPlug | [pure virtual] |
DebugViewLineCount() const=0 | iBugPlug | [pure virtual] |
DebugViewPoint(const csVector2 &point)=0 | iBugPlug | [pure virtual] |
DebugViewPointCount() const=0 | iBugPlug | [pure virtual] |
DebugViewRenderObject(iBugPlugRenderObject *obj)=0 | iBugPlug | [pure virtual] |
DecRef()=0 | iBase | [pure virtual] |
GetRefCount()=0 | iBase | [pure virtual] |
IncRef()=0 | iBase | [pure virtual] |
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
QueryInterfaceSafe(iBase *ibase, scfInterfaceID iInterfaceID, int iVersion) | iBase | [inline, static] |
RemoveCounter(const char *countername)=0 | iBugPlug | [pure virtual] |
ResetCounter(const char *countername, int value=0)=0 | iBugPlug | [pure virtual] |
SetupDebugSector()=0 | iBugPlug | [pure virtual] |
SetupDebugView()=0 | iBugPlug | [pure virtual] |
SwitchDebugSector(const csReversibleTransform &trans)=0 | iBugPlug | [pure virtual] |
SwitchDebugView()=0 | iBugPlug | [pure virtual] |