AddCoreMaterial(iMaterialWrapper *mat)=0 | iSpriteCal3DFactoryState | [pure virtual] |
BindMaterials()=0 | iSpriteCal3DFactoryState | [pure virtual] |
Create(const char *name)=0 | iSpriteCal3DFactoryState | [pure virtual] |
DecRef()=0 | iBase | [pure virtual] |
FindMeshName(const char *meshName)=0 | iSpriteCal3DFactoryState | [pure virtual] |
GetMeshCount()=0 | iSpriteCal3DFactoryState | [pure virtual] |
GetMeshName(int idx)=0 | iSpriteCal3DFactoryState | [pure virtual] |
GetMorphTargetCount(int mesh_id)=0 | iSpriteCal3DFactoryState | [pure virtual] |
GetRefCount()=0 | iBase | [pure virtual] |
IncRef()=0 | iBase | [pure virtual] |
IsMeshDefault(int idx)=0 | iSpriteCal3DFactoryState | [pure virtual] |
LoadCoreAnimation(const char *filename, const char *name, int type, float base_velocity, float min_velocity, float max_velocity)=0 | iSpriteCal3DFactoryState | [pure virtual] |
LoadCoreMesh(const char *filename, const char *name, bool attach, iMaterialWrapper *defmat)=0 | iSpriteCal3DFactoryState | [pure virtual] |
LoadCoreMorphTarget(int mesh_index, const char *filename, const char *name)=0 | iSpriteCal3DFactoryState | [pure virtual] |
LoadCoreSkeleton(const char *filename)=0 | iSpriteCal3DFactoryState | [pure virtual] |
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
QueryInterfaceSafe(iBase *ibase, scfInterfaceID iInterfaceID, int iVersion) | iBase | [inline, static] |
ReportLastError()=0 | iSpriteCal3DFactoryState | [pure virtual] |
SetBasePath(const char *path)=0 | iSpriteCal3DFactoryState | [pure virtual] |
SetRenderScale(float scale)=0 | iSpriteCal3DFactoryState | [pure virtual] |